# NANQUIM > Free online 2D fighting game in your browser, drawn in brush ink. Six kung fu styles, ten modes, ranked play, the Power Arena and a 45-stage campaign. Kung fu in a single brushstroke. The world is a painted scroll, and someone drank all the ink. Jump, aim your dash, parry on the beat and unleash supers that stain the screen. Short matches, moves you can read from across the room and a skill ceiling that keeps on rising. - [Play free in your browser](https://play.nanquim.gg): NANQUIM is free and runs in your browser. Open the link, sign in and fight. - [Home](https://nanquim.gg/en/): NANQUIM: free online kung fu fighting in your browser - Free in your browser: computer, phone and tablet - **6 kung fu styles**: Each with its own special, three supers and six techniques. - **10 multiplayer modes**: From the pure Duel to the chaos of Hide and Seek, up to 4 fighters. - **45 campaign stages**: Five worlds, five bosses and a kung fu story with a sense of humor. - **100% free**: No pay-to-win. Optional cosmetics only, never a gameplay advantage. ## Styles: Six schools, one brush Each style has its own special and three supers fueled by Chi. Spend one bar now or save three for a devastating blow, knowing that part of your Chi is lost if you get knocked out. - **Master** (Balanced): Masters Chi and gains 50% more of it. The perfect base to learn, and to win. Special: Chi Wave. Supers: Lightning Palm, Double Wave, Chi Dragon. - **Brute** (Heavy): Slow, heavy and with super armor on the heavy attack. When it lands, the whole screen feels it. Special: Shoulder Charge. Supers: Stomp, Unstoppable Charge, Earthquake. - **Ninja** (Fast): Quick and light, with a triple jump and the longest dash in the game. Special: Shuriken Fan. Supers: Shuriken Rain, Shadow Step, Thousand Cuts. - **Monk** (Defensive): A wider parry window and a counterattack right after. Patience that turns into punishment. Special: Push Palm. Supers: Breathing, Void Palm, Thousand Palms. - **Drunkard** (Unpredictable): Sways, dodges on his own now and then and spits fire. Nobody knows the next step, not even him. Special: Fire Spit. Supers: Fire Belch, Flying Bottle, Drunkard's Dance. - **Lancer** (Reach): The longest reach in the game with the staff. Keep everyone away and own the space. Special: Long Thrust. Supers: Sweep, Spear Throw, Spear Storm. During a match you earn cash for damage, knockouts and objectives, and buy weapons, light armor and Chi refills at safe moments. Staffs, swords, nunchaku, shuriken and bombs also show up around the map. ## Techniques, scrolls and combos Before the fight, each style brings its techniques into the arena. During the fight, creativity decides the rest. - **36 techniques**: Six per style, each with its own cooldown: grapples, Chi walls, smoke bombs, pole vaults and much more. - **8 scrolls**: Free for everyone, no level and no Chi cost: healing, protection, thunder, silk rope and other tricks for the right moment. - **30 named combos**: Chain your hits and watch the combo's name painted on screen. The move list is always at hand. ## Modes: Ten ways to knock someone down Pick an open room from the list and join with one click, or create your own and invite friends with a code. Chat and optional bots in every room. - **Way of the Dragon** (2 to 4 players, Ranked): Each fighter starts on their own trail, defeats monsters, levels up and collects cash. Then the walls close in, the paper Dragon appears in the middle and only one walks out of the final arena. - **Duel** (2 players, Ranked): One on one, best of three, no items and no arena events. Pure skill. - **Brawl** (2 to 4 players): Free for all with items, weapons and arena events. Classic chaos. - **Stock** (2 to 4 players): Everyone has a set number of lives. Last one standing wins. - **Teams** (4 players, Team based): Two duos fighting on lives. Cover each other and take down the rival team. - **Hide and Seek** (4 players, Team based): Disguise yourself as a piece of the scenery and hope nobody hits you. - **Infection** (3 to 4 players, Team based): The ink spreads: whoever gets knocked down switches sides until nobody clean is left. - **King of the Hill** (2 to 4 players): Control the zone and hold your ground while everyone tries to push you out. - **Sumo** (2 to 4 players): A round ring that keeps shrinking. Push everyone out. - **Coin Rush** (2 to 4 players): Grab coins, take down whoever carries the most and run off with the loot. - **Training**: Every mode against bots, four difficulty levels and an interactive tutorial. Bot-only matches have no chat and no voice. - **Open rooms**: The list shows every open room and who is already inside: one click and you are in. Or build your own in the visual room creator and share the code. - **Arena events**: Meteor shower, low gravity, darkness, item rain, bounty and sudden death. ## Seven hand-painted stages Each arena changes how you fight: thin platforms, a moat, awnings, rooftops and a ring with nowhere to hide. - **Dojo**: The classic stage, with walls to climb back into the fight. - **Rooftops**: Different heights and easy falls. - **Bamboo Grove**: Thin platforms and lots of verticality. - **Temple**: A moat in the middle. Watch the edge. - **Night Market**: Awnings you can pass through from below. - **Ring**: A round sumo ring with nowhere to hide. - **Way of the Dragon**: Trails that close in until the final arena. ## Two ways to see the fight Same styles, same account, two kinds of game. Switch at any time in the mode menu. - Classic side-on fighting: platforms, combos, juggles and supers. - The arena from above: move in eight directions, aim freely and knock rivals out. The same fight seen from above, the way the kung fu crane watches its prey. Move in eight directions, aim freely with the mouse or the stick and knock your rivals out of the arena. - All six styles, with block, parry, dash and items - Its own Quick Play queue and a ranked duel with a separate rank - Arenas with hazards: wind, crumbling floors, currents and falling objects - A bonus campaign chapter with four stages and stars ## Campaign: The Stolen Ink A scaly shadow drank the Celestial Inkwell, and the Blank, the empty paper, began erasing the world from its edges. You are Stroke, born from the last drop, and you must win back the four stolen Drops before nothing is left. - 5 worlds, 45 stages, 5 bosses, 3 stars per stage - **Bamboo Village**: A quiet village in the bamboo grove, where it all begins. Boss: Terracotta General. - **Mountain Temple**: An ancient temple among the clouds, guarded by spirits. Boss: Nine-Tailed Fox. - **Night Market**: Lanterns, stalls and a gang of thieving monkeys. Boss: Monkey King. - **Great Wall**: The wall is under siege. Defend every tower. Boss: Master of the Wall. - **Dragon Palace**: The jade palace of the Dragon Emperor. Boss: Dragon Emperor. Stages that never repeat: Monster waves, Shrine defense, Escort, Survival, Time trial, Platforming, Duels against masters. - Five bosses with attack patterns and life phases, and a rival who is almost family. - Up to three stars per stage, reward chests, Hard difficulty and per-stage leaderboards. - Play at your own pace: short, replayable stages and a hint after three defeats. ## Competitive: Climb the ladder with your own hands - **Two ranked queues**: Duel (one on one) and Way of the Dragon (four players, free for all), with separate ratings. In ranked Way of the Dragon the trails are mirrored, with the same monsters at the same moments for everyone, and no random items. - **Power Arena**: A duel with a build: spend attribute points and equip items on each fighter. Items only drop by playing, never in the shop, and Combat Power bands mean you never face someone with twice your power. Ranked stays the same for everyone. - **Authoritative server**: Your game only sends inputs. Damage, knockouts and wins are calculated on the server, where speed and physics cheats are detected. - **Fair play**: Anti-cheat and anti-bot checks run on the server, and no permanent ban goes out without human review. Every penalty comes with a notice, and you can appeal at conduct@nanquim.gg. - **No invasive anti-cheat**: Nothing is installed on your device. Campaign stages that count for the leaderboard are re-simulated on the server before they count. - **Input parity**: Keyboard and mouse, controller or touch: the same eight directions in melee, the same 32 for specials and no aim assist. - From White Belt to Black Belt, then Master and Grandmaster ## Everything is cosmetic Levels, medals, challenges and cosmetics to equip in the Locker. The in-game shop uses coins earned by playing. - **Locker**: Ink colors, sashes and emotes to make your stroke unique. - **Medals and challenges**: Daily goals and achievements that tell your story in the game. - **Coins earned by playing**: The shop takes what you win in matches. - **Public profile**: Medals, ranks, stats and an item showcase, on a profile anyone can find through search, a friend code or one click on the leaderboard. You decide who sees your inventory and matches. Free to play with no pay-to-win. Optional cosmetics only, never a gameplay advantage. Everything that matters in a fight is earned by fighting. ## Made to play together - **One account, one name**: Sign in with Google, Discord, Apple or an email code. Your nickname is yours alone and your progress lives in your account. - **Global chat**: Right in the menu, with English, Portuguese and Spanish channels, a Help channel answered by the team and Looking for match. - **Friends**: Add friends, see who is online and invite them to your room. - **Voice chat**: Push to talk, per-player volume and nothing recorded. Off by default. - **Quick chat and emotes**: Greet, taunt and ask for a rematch without leaving the controller. - **Live matches**: See the fights going on right now, watch with one click and learn from better players. - **Servers around the world**: São Paulo is live. Virginia, Oregon, Frankfurt, Tokyo and Singapore are coming soon. The game picks the lowest ping and you can switch. - **Respectful chat**: Profanity filter, reporting, blocking and moderation by the team. - **Bots with four levels**: From Easy to Master, who reacts like a person and plays the objective without cheating. - **Nothing to install**: Open the link, sign in and play. Updates arrive on their own, no downloads. - **Story scenes**: Hand-painted cutscenes with a dialogue log and chapters you can replay. - **Mastery per style**: Win with every style, raise your mastery and earn exclusive rewards. ## Platforms: Open your browser and fight NANQUIM runs right in the browser on your computer, phone or tablet, with no download and no install. Sign in and your progress comes with you. Everyone plays on the same servers, so there is a single queue. - **Play free**: https://play.nanquim.gg - **Keyboard and mouse**: A complete scheme with key remapping. - **Controller**: Xbox, PlayStation and other controllers your browser recognizes. - **Touch**: Floating joystick, drag to aim and an editable layout. - **Accessibility**: Options to reduce flashes and screen shake, and readable text on any screen. - **Browser** (Requirements): Minimum: Up-to-date Chrome, Edge, Firefox or Safari with WebGL 2. Recommended: Up-to-date Chrome or Edge with hardware acceleration on. - **Computer** (Requirements): Minimum: Dual-core CPU, 4 GB RAM. Recommended: Quad-core CPU, 8 GB RAM. - **Phone and tablet** (Requirements): Minimum: iOS 16 or Android with WebGL 2. Recommended: Device released in 2021 or later. Requires an internet connection and a free account: there is no offline mode. On phones, fights are played in landscape. ## Speaks your language Game interface and story in 31 languages, with full support for right-to-left scripts. [Português (Brasil)](https://nanquim.gg/pt-br/llms.txt), [English](https://nanquim.gg/en/llms.txt), [Español (Latinoamérica)](https://nanquim.gg/es-419/llms.txt), [Español (España)](https://nanquim.gg/es-es/llms.txt), [简体中文](https://nanquim.gg/zh-hans/llms.txt), [日本語](https://nanquim.gg/ja/llms.txt), [한국어](https://nanquim.gg/ko/llms.txt), [Русский](https://nanquim.gg/ru/llms.txt), [Deutsch](https://nanquim.gg/de/llms.txt), [Français](https://nanquim.gg/fr/llms.txt), [Português (Portugal)](https://nanquim.gg/pt-pt/llms.txt), [Italiano](https://nanquim.gg/it/llms.txt), [Polski](https://nanquim.gg/pl/llms.txt), [Türkçe](https://nanquim.gg/tr/llms.txt), [繁體中文](https://nanquim.gg/zh-hant/llms.txt), [العربية](https://nanquim.gg/ar/llms.txt), [Български](https://nanquim.gg/bg/llms.txt), [Čeština](https://nanquim.gg/cs/llms.txt), [Dansk](https://nanquim.gg/da/llms.txt), [Nederlands](https://nanquim.gg/nl/llms.txt), [Suomi](https://nanquim.gg/fi/llms.txt), [Ελληνικά](https://nanquim.gg/el/llms.txt), [Magyar](https://nanquim.gg/hu/llms.txt), [Bahasa Indonesia](https://nanquim.gg/id/llms.txt), [Bahasa Melayu](https://nanquim.gg/ms/llms.txt), [Norsk](https://nanquim.gg/nb/llms.txt), [Română](https://nanquim.gg/ro/llms.txt), [Svenska](https://nanquim.gg/sv/llms.txt), [ไทย](https://nanquim.gg/th/llms.txt), [Українська](https://nanquim.gg/uk/llms.txt), [Tiếng Việt](https://nanquim.gg/vi/llms.txt) ## Free, and just getting started The game arrives with its full foundation and keeps growing with the players. **Already in the game** - Six styles, ten multiplayer modes and seven arenas - The complete campaign The Stolen Ink - Ranked play in Duel and Way of the Dragon - Training with bots and an interactive tutorial - The Power Arena, with a separate build for each fighter - Accounts, friends, public profiles and global chat **In the coming months** - New servers: Virginia, Oregon, Frankfurt, Tokyo and Singapore - An online world to explore together - New arenas and new styles - Vertical campaign stages - The story continues ## A whole world in ink We are drawing NANQUIM's next step: an online world to explore together, tied to the campaign's story. - An open world seen from above, with cities, caves, quests and bosses - New specializations for every style, gear and mounts - PvP worlds and peaceful worlds, with safe zones and a training area for newcomers - Vertical campaign stages, with climbing, ropes and puzzles - House and ring interiors, with an even more detailed look - More voices, effects and ambient sound for every place Ideas in development, subject to change. No dates promised. ## Frequently asked questions ### What is NANQUIM? An online 2D fighting game with stick figures drawn in brush ink that runs right in your browser. Pick one of six kung fu styles and fight in ten multiplayer modes, in ranked play, in the Power Arena or in a 45-stage campaign. ### Is it really free? Yes, completely free to play, with no pay-to-win. The only optional purchases are cosmetics that change how you look, never how you fight. Everything that affects a match is earned by playing, Power Arena items included. ### Do I need to install anything? No. All you need is an up-to-date browser with WebGL 2, an internet connection and a free account. For now, NANQUIM is browser only. ### Do I need an account? Yes, and it is free. Sign in with Google, Discord, Apple or a code sent to your email, then pick a unique nickname. The game only opens while you are signed in, Training against bots included: there is no offline mode. Each device keeps one active account at a time, and temporary email addresses or addresses with a plus sign (+) are not accepted. ### Can I play on my phone? Yes. On phones and tablets the game uses touch controls, with a floating joystick and drag to aim. Fights are played in landscape. ### Do computer and phone players play together? Yes. There is a single queue and input parity: the same attack directions and no aim assist, whether you use keyboard, controller or touch. ### How many people play in a match? Two to four in multiplayer. Join an open room from the list with one click, or create a private room and invite friends with a code. The campaign is single player. ### Where are the servers? The São Paulo server is live, and Virginia, Oregon, Frankfurt, Tokyo and Singapore are coming soon. The game picks the lowest ping on its own, you can switch whenever you like, and the sign-in screen shows how many players are online on each one. ### Is there a chat? How is it moderated? Yes. The global chat sits in the menu, with English, Portuguese and Spanish channels, a Help channel answered by the team and Looking for match. There is a profanity filter, reporting, blocking and moderation. Bot-only matches have no chat and no voice. ### How does the anti-cheat work? Every match is decided by an authoritative server: your game only sends inputs, and damage, knockouts and wins are calculated on the server. Anti-cheat and anti-bot checks run there too, and no permanent ban goes out without human review. Every penalty comes with a notice, and you can appeal at conduct@nanquim.gg. ### Which languages is the game in? Interface and story in 31 languages, including English, Portuguese, Spanish, Chinese, Japanese, Korean, Russian and Arabic. ## Legal - [End User License Agreement](https://nanquim.gg/en/eula/) - [Privacy policy](https://nanquim.gg/en/privacy/) - [Code of conduct](https://nanquim.gg/en/conduct/) - [Cookie policy](https://nanquim.gg/en/cookies/) ## Contact - Contact: [hi@nanquim.gg](mailto:hi@nanquim.gg) - Press: [press@nanquim.gg](mailto:press@nanquim.gg) - Conduct and appeals: [conduct@nanquim.gg](mailto:conduct@nanquim.gg) - Privacy and data: [privacy@nanquim.gg](mailto:privacy@nanquim.gg) - Security and vulnerabilities: [security@nanquim.gg](mailto:security@nanquim.gg) - [Instagram @nanquim.gg](https://www.instagram.com/nanquim.gg/) - Developer: [ALAS TECHNOLOGY LLC](https://alas.technology) © 2026 ALAS TECHNOLOGY LLC. All rights reserved.